

Pacific Bank Heist
4.56 out of 5
£10.00
Categories: ESX Scripts, Gamzky Scripts, QBCore Scripts, Qbox Scripts
Tags: ESX, QBCore, Qbox
- Description
- Reviews (9)
Description
Pacific Bank Heist
Key Features Pacific Bank Heist:
- A hobo, randomly placed around the Pacific Bank has important information about the on-duty guard.
- Interact with the on-duty guard to obtain information about the employees and the vault.
- The correct vault code can be found by interacting with computer screens from employees.
- Dynamic reactions from the hobo and guard, based on your interaction, with voice lines to give a more immersive experience.
- Synchronized particles and sound effects when using thermite, opening the vault and drilling lootboxes.
- Interactive and configurable mini-games can be completed before opening a door.
- A changing laser pattern in the vault introduces an extra obstacle for robbers.
- Walking through the laser locks the final door, requiring more thermite to open it.
Other features of Pacific Bank Heist
- All actions and states are synced between clients, also when a player connects during an active heist.
- Many configurable options, like required items, interact locations, animations, obtained loot etc (see Client config below).
- Accessible bridge code, to modify important parts of the script to your own liking is included in the encrypted version (see Bridge Functions below).
- Loot is configurable in a server-sided config and based on the weapon-tier used during the heist.
- Possible to adapt the configuration to integrate custom map-edits.
- Players with the police-job can stop and reset the heist.
- Optimized to only run code if a player is nearby, and secure against event injections.
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Taylor Knox –
Voice acting was a nice touch. Config options are generous and it’s easy to tweak things to fit our server.
Hailey Brooks –
Works really well overall. Some animations were a bit off, but it’s nothing major. Our players love it.
Liam Vasquez –
Pretty solid. The only reason for 4 stars is I wish there were more random vault codes or laser patterns.
Jenna Ortiz –
Everything works great, but we had a small syncing issue when someone joined mid-heist. Not a deal-breaker, just a heads-up.
Ethan Granger –
Crazy good detail! The hobo interaction was a fun twist I didn’t expect. Whole crew enjoyed it.
Rico Nguyen –
Sick.
Devon Miles –
Nice scripting and polish. The laser door mechanic is clever, just wish there was more loot variety.
Jorge Ramirez –
Thermite effect was 🔥. Had zero issues running it on our custom map. Devs thought of everything.
Marcus Bell –
One of the most immersive bank heists I’ve tried. The mini-games and voice lines really add to the tension. Loved the laser mechanic too!